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FlintFlintby Torch
← LevelsBuilder · B9

When to fan out

Build-along · ~8 min at your own keyboard

Ten subagents at 95% each: if they fail independently, 0.95^10 ≈ 0.60 — about a 60% chance all ten succeed on the first try. That's why fan-out needs a way to spot and re-run failed chunks. Fan out when the task splits into simple, independent chunks; stay single-threaded when steps depend on each other or need judgment. Setup time is real too — small jobs run faster without it.

The long version: Subagents: when they help ↗

Do this

0/3

Checkpoints

  • ▸You should now see four tasks, each marked independent chunks or dependent chain.
  • ▸You should now see a per-chunk reliability guess next to each chunky task.
  • ▸You should now see one best and one worst fan-out candidate with a reason each.
The three ways this goes wrong
  • Every task looks like a fan-out candidate. — Ask whether chunk two needs chunk one's result. If yes, it is a chain.
  • You skip the reliability guess. — Ask: could a junior get this right 19 times in 20? If not, do not fan out.
  • You pick a small job as the best candidate. — If the whole job takes a few minutes alone, the setup costs more than it saves.

Share what happened

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